---How to load up the WAD in Chocolate Doom---

1) Go to "Warp" or press F2
2) Go to "Add extra parameters"
3) Enter the following: chocolate-doom -deh sandy.deh -merge sandy.wad
4) Hit enter, go back to the previous screen, go to "Start" or press F10

---Changelog---

11.05.25:
-Fixed broken DeHacked code for Fake Hitlers messing up other monsters

03.05.25:
-General:
	-Made several maps more accurate by adjusting textures, door sizes, door speeds, lift speeds, and more
	-Removed unnecessary geometry
	-Added more teleporters to inescapable death pits, to make them escapable and more accurate to DOOM II
	-Fixed textures that were missing or unpegged
-MAP07: Fixed floating Mancubi bug (hopefully?)
-MAP08: Made the map layout less confusing
-MAP15:
	-Made it (hopefully) more obvious that you can lock yourself out of the secret exit
	-Made the magical Soulsphere disappearing act more seamless
-MAP17: Added slightly more ammo (you're welcome, Spectere!)
-MAP20:
	-Fixed a floor hurting you when it shouldn't
	-Made the exit more obvious to prevent accidentally finishing the level too early (sorry Shallow!)
-MAP30: Made it slightly easier to defeat the final boss
-MAP32: Fake Hitlers now behave closer to their Wolfenstein 3D counterpart (courtesy of -BLEEDTEA)

16.10.24:
-Fixed a crash in Chocolate Doom by changing the title screen and credits graphic from widescreen to the standard format

05.10.24:
-Added actual demo files (courtesy of head_cannon)

30.09.24:
-MAP06: Turned fast doors into regular ones
-MAP09: fixed a switch being repeatable
-MAP13: fixed being able to get stuck in one of the rooms on repeated visits
-MAP20: fixed being able to walk through iron bars
-MAP21: adjusted some items; fixed a teleporter being one-time-only
-MAP24: made the linedefs of the broken dam visible on the automap
-Misc: fixed some textures, adjusted door widths, added PAR times (courtesy of "head_cannon")

04.09.24:
-MAP07: replaced the lifts with stairs to fix them raising too high in certain source ports

31.08:24:
-MAP15: fixed a crate not lowering correctly
-MAP18: fixed a broken teleporter
-Various other fixes I don't remember